exile wrote:I have nothing against kids getting into animation, I remember some delightful shorts posted by proud parents. But yeah, I share your concerns. If you add up the money and especially the time and effort the user community has contributed to this software, changing would be a major disruption for most of us. Like most users - this is an educated guess - I love and hate this software, really wish some things could be made easier, but haven't found an alternative. At least we have a pretty sophisticated tool to work with for the next couple of years. I won't rush to buy Version 13, for one thing the tug of war between customers and vendor to get a lower price is totally legitimate, and with a new development team I will be skeptical about the quality of the product.
BTW, the mail to Mr. Kloussing I posted in this thread has not been answered.
Yeah, maybe I was being a bit too aggravating. For sure I have nothing against kids getting into animation, but the kids that really are that enthusiastic always find a way and I think desktop Moho is a great software even for beginners. It's just that obviously mobile Moho wouldn't be much more than a toy, and a real waste of time and money for someone who uses Moho to make a living. Because this software is really, really capable for doing professional stuff and I think they probably don't market the software this way effectively enough. That's why we have Maya still dominating the industry.
I would certainly buy version 13, even if it was merely a v12, but with the fluentness and performance of v11. Moho 12 had some really cool and useful new tools, but the software itself was a miserable step down. Just tons of bugs, which make the animating experience really unpleasant, and I still can't figure out why the performance is so bad compared to any recent older version.
For such a great line of software it's a shame, but nothing that can't be fixed for future releases.