Hi,
I would like to create a vitruvian bone of one leg.
For this I paint a second leg and create the RIG for it.
I select the leg and the bones and apply the Flexi-Binding command.
The bones become thick. But when I move the bones, the layer does not move.
It worked like this for the first leg. What can be the reason for this?
Problem with flexi binding
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- striker2311
- Posts: 224
- Joined: Wed Aug 26, 2020 3:55 pm
Re: Problem with flexi binding
If possible, can u share the MOHO file. So, it might be easy to track the exact problem, u are facing.Gaston wrote: ↑Sun Jul 02, 2023 8:17 pm Hi,
I would like to create a vitruvian bone of one leg.
For this I paint a second leg and create the RIG for it.
I select the leg and the bones and apply the Flexi-Binding command.
The bones become thick. But when I move the bones, the layer does not move.
It worked like this for the first leg. What can be the reason for this?
Re: Problem with flexi binding
The layer leg R 2 should be the second layer for the vitruvian Bone. But it don't binding with the second RIG.
I don't know why.
I don't know why.
Last edited by Gaston on Mon Jul 03, 2023 7:53 am, edited 1 time in total.
- striker2311
- Posts: 224
- Joined: Wed Aug 26, 2020 3:55 pm
Re: Problem with flexi binding
Well, I don't know the exact reason, but IMO you must have copied that leg R2 layer, so they could be bonded to nothing or previous layer or bone (because you can also check that layer is also not getting point bind to the bones)Gaston wrote: ↑Sun Jul 02, 2023 9:07 pm The layer leg R 2 should be the second layer for the vitruvian Bone. But it don't binding with the second RIG.
I don't know why.
Here's the file: https://my.hidrive.com/lnk/CoCsHOos
So to correctly bind it with the bone, you must Reset All Bone Rigging (Which is under Bone menu), then select again those bones and click Use selected bone for flexi-binding.
See if this works.
Re: Problem with flexi binding
Thank you very much.
I thought that resetting the complete RIG affects all bones and also deletes all bindings. I was actually able to reset and rebind only the selected bones with the command. Now it works.
ok, after a test: it lost all bindings. But in my case that doesn't matter.![Smile :)](./images/smilies/icon_smile.gif)
I thought that resetting the complete RIG affects all bones and also deletes all bindings. I was actually able to reset and rebind only the selected bones with the command. Now it works.
ok, after a test: it lost all bindings. But in my case that doesn't matter.
![Smile :)](./images/smilies/icon_smile.gif)