I've just posted a bitmap based animation in the "Share Your Work" section but here's the link so you don't need to look for it: www.nobudgetvideo.com/moho/onsnet.wmv
It doesn't use that many bitmaps but the background houses graphic is pretty large and Moho handles it fine. If you want to test the durability I suggest you try to create a forest with particles and use some tree bitmaps as particle layers. Then create a walk through the forest...Hey, nice idea, maybe I'll try it myself!
Capitals in ZIP, don't ask...By the way, I wanted to use depth of field rendering but the grass field is on its side. Moho can only tell position of the mid-point (that cross thing, or plus sign for non-Christians), not the true depth. Since the mid-point was at the end (because of depth sorting) the whole field was blurred in every frame and the other objects were not. Is anyone listening? Hello? HELLO...?
Thanks, I do miss some kind of pseudo-lighting in Moho, I like working with photo images but it always looks flat because there are no light effects. Something simple like a fall-off, like the depth focus but for brightness, that would make scenes like this so much more lively. One time I just darkened the further layers in a paint program, that works for non-moving camera angles but it's a tedious work-around.