Wondering how to accomplish a certain animation task? Ask here.
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Hexpigge
Posts: 3 Joined: Fri Jul 17, 2009 8:12 pm
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by Hexpigge » Fri Jul 17, 2009 8:15 pm
this is what I have made so far:
now I need to animate it... if I add bones I can only use it from that side which I added them, I cant rotate all model... geez...
if I use only parts without bones its too much job....
is there any other way?!
Ttomak
Posts: 25 Joined: Wed Feb 04, 2009 5:45 pm
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by Ttomak » Fri Jul 17, 2009 10:24 pm
Anime Studio's 3D capabilities are a bit limited. You can't rig a bone system onto a 3D object in Anime Studio like you would in a full-fledge 3D program. So for non-static things like a human, you'd want to stick with vector layers (or imported images).
Hexpigge
Posts: 3 Joined: Fri Jul 17, 2009 8:12 pm
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by Hexpigge » Sun Jul 19, 2009 8:03 pm
well thanks
I think its possible to move only parts so I fill make something like bones it will be harder but I will be able to use 3d view