Rudiger - Another artist designed that character, but I also thought it was really cute. I've been using MorphDials on a freelance job and love it! Also, it's easy to demo the script to just about ANYBODY, and they will totally get it. I don't remember if I've seen that Simpson's episode or not, but now I have to watch it. In my case I came up with the name DarthFurby about 13 years ago as a dumb throwaway name to play Starcraft, a popular online realtime strategy game. I don't do gaming anymore, but unfortunately everybody knows me as DarthFurby, and now I'm stuck with it! If I had to do it all over I would've come up with something original and less embarassing. The first time I introduced myself as DarthFurby in real life was when I met Heyvern at a comic book convention. "Hi, I'm DarthFurby!" and immediately thought "Please excuse me whilst I crawl under a rock!"
madrobot - The render bug in ASP 7 is disappointing(I do all my morphdials stuff in 6) but feel free to post questions or issues I'll try to help.
Chucky - I also agree that ASP is full of amazing, and often unfulfilled potential, tho there are so many crazy things people are doing with this program that there is no way anyone could have anticipated features to accomodate them. But what other animation program does the crazy stuff that ASP can do? Does anything even come close?
Anyway back to MorphDials. For the dance animation below(2 seconds, 12 fps), I spent 2 hours animating the stick figure in Flash, five hours animating the body in AS 6, and FIVE MINUTES animating the head with Rudiger's MorphDials script:
![Image](http://darthfurby.com/trebellina/morph.gif)