"MarCom" is a very secretive and dark element in the corporate world. They are specialized teams of agents, experts in martial arts trained to protect and promote the image of the company at any cost including their own lives or even the lives of those around them. Do NOT cross the "MarCom". They are invisible, silent and can walk through walls (very much like... flatulence). You will never see them... if you do see them... it's already too late.
I was a "MarCom" agent for 12 years... Luckily I never had to kill anyone.
Yeah, a belated "wow" to your work -- shows what someone with real artistic talent can actually do with AS.
Those of us with zero talent can only be awed -- but I'm still glad that AS allows even us to tell our stories, as limited as they may be. Thanks for sharing.
There are shots here that use ASPro particles for smoke, grass blowing in the wind, etc. All the characters and props (people, birds, boats, shed clothing, pouring and splashing liquids etc.) are ASPro.
Let me know what parts are desirable, and I'll add some sound effects. Or, SM can add demo reel music.
Vimeo compressed the chroma. I'll send a better looking clip.
jwlane wrote:There are shots here that use ASPro particles for smoke, grass blowing in the wind, etc. All the characters and props (people, birds, boats, shed clothing, pouring and splashing liquids etc.) are ASPro.
HOly freaking COW! My mind is officially blown. Fantastic... awe inspiring.
Barry - please could you let me in on a secret? How did you get Neo-Mickey's jet particles in the beginning of the shirt to change colours like that? You really rocked the particles in this short. Any tips? Also looks like you used a lot of automatic bone wiggling. I'd really like to get some kind of insider info on your process. I remember seeing the storyboard which you stayed extremely true to.
Mikdog wrote:Barry - please could you let me in on a secret? How did you get Neo-Mickey's jet particles in the beginning of the shirt to change colours like that? You really rocked the particles in this short. Any tips?
I think he just changed the color of the shape on vector layer inside the particles. It's something pretty easy to do. Generally one don't play as much with particles, but I think the secret of AS particles is work first animating the vector layer and then assigning the value to particles.
Here is a little color change file http://www.mediafire.com/download.php?q2mntwjh2yw
PD: Do you now what I have just discovered? The new scatter tool is a fantastic tool to generate something similar to particles. Play with scattering animated vectors (you have placed on the folder of scatter) on different frames and you'll understand. It's fantastic!
jwlane wrote:There are shots here that use ASPro particles for smoke, grass blowing in the wind, etc. All the characters and props (people, birds, boats, shed clothing, pouring and splashing liquids etc.) are ASPro.
Let me know what parts are desirable, and I'll add some sound effects. Or, SM can add demo reel music.
Vimeo compressed the chroma. I'll send a better looking clip.
b15fliptop wrote:Part 9 probably looks the coolest, but some of the effects under the logo on the stage are from Motion. Everything else is ASP, though.
Part 9 might look the coolest, but Part 7 is hands down the funniest. The drummer should be in every episode. Bad as hell, man.
This was a little 10 second thing I did For TISA,
the Toronto Animation event. ANYONE who submitted
something was put into a film compilation to be shown
at the event!
Since talent or competence wasn't needed, I made this
little toon.