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Slow down animation?

Posted: Mon May 21, 2012 9:11 pm
by pokemunn
Is it possible to slow down the animation without having to redo all of the bone movements and stuff?

Re: Slow down animation?

Posted: Mon May 21, 2012 9:25 pm
by Víctor Paredes
Two options:
- You can use "rescale keyframes" on the Animation menu
- You can select all the keyframes you want to rescale on the timeline, press and hold alt on the keyboard and drag the last keyframe to right to make the animation slower and to left to make it faster.

Re: Slow down animation?

Posted: Tue May 22, 2012 9:58 pm
by pokemunn
Thank you so much, this is a real help.

Just used the method works great, duplicated the keyframes to extend the walking period of my character but the copied keyframes aren't 'tweened'
is there a method to tween them or do i just have to copy every point in between them also?

don't know if you'll check this topic again but would be great if someone could help.

thanks in advance

Re: Slow down animation?

Posted: Tue May 22, 2012 10:35 pm
by Víctor Paredes
You don't need to copy the keyframes to repeat a movement, you can create a cycle.
http://www.lostmarble.com/moho/manual/i ... index.html

Re: Slow down animation?

Posted: Wed May 23, 2012 6:17 pm
by pokemunn
Thank you for the reply, but this method just makes my character go back to the left side of the screen, i just wanted the bone movement to repeat while the entire character moves across the screen still. I'm sorry as i may not have made it clear enough.

Re: Slow down animation?

Posted: Wed May 23, 2012 6:33 pm
by jonbo
How are you moving the character across the screen, translation of the root bone or layer translation? Either way, don't include them in your cycle. Just make those motions go across the screen.

Re: Slow down animation?

Posted: Wed May 23, 2012 6:41 pm
by pokemunn
But when i make the cycle; a: it doesn't appear to cycle at all.
b: it includes EVERYTHING including the path of the layer translation. I don't seem to be able to select different parts

Re: Slow down animation?

Posted: Wed May 23, 2012 7:37 pm
by jonbo
Look at this demo, maybe it will answer your question.

http://dl.dropbox.com/u/53649091/walkcycle.wmv

Re: Slow down animation?

Posted: Wed May 23, 2012 9:27 pm
by pokemunn
Thank you, i have got past that obstacle now, thank you so much :)