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shaded effect transform

Posted: Thu Jul 14, 2022 3:23 pm
by lucasfranca
The current shading effect doesn't change with a shape turn, right? Is there no way to interact with the rotate of bone, for exemple? Do I have to make a control with a smartbone or not even then?

From what I understand it uses global, but in some cases I wish it wasn't. I know that the gradient with a bone forcefully can be manipulated,
but with the shaded effect I still couldn't.

Can someone help me?

Re: shaded effect transform

Posted: Thu Jul 14, 2022 3:43 pm
by hayasidist
angle of shadow is animatable.

so (e.g.) you want to rotate the shape by 90degrees, do the same to the shadow...