shaded effect transform
Posted: Thu Jul 14, 2022 3:23 pm
The current shading effect doesn't change with a shape turn, right? Is there no way to interact with the rotate of bone, for exemple? Do I have to make a control with a smartbone or not even then?
From what I understand it uses global, but in some cases I wish it wasn't. I know that the gradient with a bone forcefully can be manipulated,
but with the shaded effect I still couldn't.
Can someone help me?
From what I understand it uses global, but in some cases I wish it wasn't. I know that the gradient with a bone forcefully can be manipulated,
but with the shaded effect I still couldn't.
Can someone help me?