Weird motion blur issue
Posted: Fri May 26, 2023 2:47 pm
I've been using the legacy motion blur option because I would like to have 'afterimages' for my characters when they're moving fast. Although, in this file I've been working on it has been rendering it backwards.
Instead of trailing behind for roughly 18 frames, it's been rendering out about 4 seconds into the future and the characters fallow it.
I've never seen this happen before and putting it in a test file with the same settings had it working properly. is there anything that could have caused this to happen? And how do I fix it.
The settings I'm using
Motion Blur On (Checked)
Sub-Frame Motion Blur (OFF)
Frame Count: 6
Frame Skip 3
Start Opacity 50
End opacity 5
blur radius 6
Instead of trailing behind for roughly 18 frames, it's been rendering out about 4 seconds into the future and the characters fallow it.
I've never seen this happen before and putting it in a test file with the same settings had it working properly. is there anything that could have caused this to happen? And how do I fix it.
The settings I'm using
Motion Blur On (Checked)
Sub-Frame Motion Blur (OFF)
Frame Count: 6
Frame Skip 3
Start Opacity 50
End opacity 5
blur radius 6