Soft edged liquid shapes bleeding beyond boundary
Posted: Sat Sep 16, 2023 12:38 pm
When using a 'Clip' Liquid Shape with a soft edge with a 'Normal' shape with a hard edge, the soft edge bleeds outside the edge of the 'Normal' shape.
Is this the expected result for Liquid Shapes? Soft edged shapes do not bleed outside the edge of mask layers, so it seems inconsistent to me.
The bleeding happens on screen and in renders.
![Image](https://i.postimg.cc/6QRfFbNJ/Liquid-Shape-bleed.jpg)
Is this the expected result for Liquid Shapes? Soft edged shapes do not bleed outside the edge of mask layers, so it seems inconsistent to me.
The bleeding happens on screen and in renders.
![Image](https://i.postimg.cc/6QRfFbNJ/Liquid-Shape-bleed.jpg)