This quote makes sense to me. Every adjustment of the camera changes everything in my shot due to z-depth. Sometimes the bug would be in the center of the frame like I wanted, but after adjusted the zoom or tilt or pan, the bug might not be in the frame at all.dueyftw wrote: ↑Wed Sep 01, 2021 1:21 am ... Don't move the camera!!!
You might think that what is the harm if I move the camera? A lot. Everything moves when you move the camera. That almost prefect animation that your halfway through will get ruin by moving the camera. Trust me. I spent tons of time fixing this mistake.
This is my first serious attempt at using z-depth. The layers are arranged thusly, from closest to farthest:
- bug
- branch
- ground
- trees
- hills
- mountains
- sky
Any tips on using z-depth? What numbers do you tend to use for generic landscapes? Do you have a system, or do you just wing it? I activated the orbit camera, then put the cursor in the z-depth box of the each landscape layer and used my mouse's scroll wheel to change the number by a small amount. I think I'm not moving the layers far enough apart...
If I were to start over and simply move the layers instead of moving the camera, any tips for creating the cool parallax scrolling effect? I know further layers move slower, closer layers move faster, but anything else?
Another question: How do you do a dolly zoom in Moho? I kinda want to do a dolly zoom on the bug.
Another question: What is you opinion on this shot: super zoom (I'm not sure what to call it). In the center of the frame is a house, on a far away hill. The house's window is tiny but nonetheless visible, and attracts our attention by its color. Suddenly, the camera zooms-in on the window in the space of one second, then you (the viewer) are through the window and inside the room. Is this shot disorienting, in a bad way?
I created a super-zoom shot in my cartoon and I'm not sure it works. On one hand, it looks pretty cool. SUPER ZOOM! But on the other hand, it's almost like you (the viewer) flew like a rocket in one second toward the window, and now you are through the window and inside the room.
Would you personally use a shot like that -- or have you? Or would you simply cut to a close-up of the house, hold it for a second, then cut to the inside of the house?
It's such an important moment in my cartoon. I need the viewer to know that the next scene occurs inside the house in the distance. But maybe I'm not giving the viewer enough credit; maybe the super-zoom isn't necessary. Maybe it's obvious that the next scene occurs inside the centrally located house on the hill.
What would you do to connect the two scenes? Use a super zoom, or something else?
Thanks.